Class Hierarchy
- java.lang.Object
- marauroa.common.game.Attributes (implements java.lang.Cloneable, java.lang.Iterable<T>, marauroa.common.net.Serializable)
- marauroa.common.game.SlotOwner
- marauroa.common.game.RPObject
- games.stendhal.server.entity.Entity (implements games.stendhal.server.entity.Killer)
- games.stendhal.server.entity.ActiveEntity
- games.stendhal.server.entity.mapstuff.block.Block (implements games.stendhal.server.core.events.MovementListener, games.stendhal.server.core.events.TurnListener, games.stendhal.server.core.events.ZoneEnterExitListener)
- games.stendhal.server.entity.mapstuff.area.AreaEntity
- games.stendhal.server.entity.mapstuff.block.BlockTarget (implements games.stendhal.server.entity.mapstuff.PuzzleEntity)
- games.stendhal.server.entity.ActiveEntity
- games.stendhal.server.entity.Entity (implements games.stendhal.server.entity.Killer)
- marauroa.common.game.RPObject
- marauroa.common.game.SlotOwner
- games.stendhal.server.entity.mapstuff.block.BlockFactory (implements games.stendhal.server.core.config.factory.ConfigurableFactory)
- games.stendhal.server.entity.mapstuff.block.BlockTargetFactory (implements games.stendhal.server.core.config.factory.ConfigurableFactory)
- games.stendhal.server.entity.mapstuff.block.BlockTargetZoneConfigurator (implements games.stendhal.server.core.config.ZoneConfigurator)
- games.stendhal.server.entity.mapstuff.block.BlockZoneConfigurator (implements games.stendhal.server.core.config.ZoneConfigurator)
- marauroa.common.game.Attributes (implements java.lang.Cloneable, java.lang.Iterable<T>, marauroa.common.net.Serializable)